Skip to main content

Section 13.2 Motion in space

Introduction goes here.
  • 2D Velocity:
    \begin{equation*} \bv{v}(t)=\dv{\bv{r}}{t}=\qty(f'(t),g'(t)) \end{equation*}
  • 2D Acceleration:
    \begin{equation*} \bv{a}(t)=\dv{\bv{v}}{t}=\qty(f''(t),g''(t)) \end{equation*}
  • We’ve started with 2D, but point out how the vector notation makes it work for any dimension
  • Equation of a line in 3D:
    \begin{equation*} \bv{r}(t)=\bv{r}_{0}+\bv{v}_{0}t=(x_{0}+v_{0x}t,y_{0}+v_{0y}t,z_{0}+v_{0z}t) \end{equation*}
  • Length / norm of a vector is related to distance and Pythagorean theorem:
    \begin{equation*} \norm{(a,b,c)}=\sqrt{a^{2}+b^{2}+c^{2}} \end{equation*}
  • Arc length:
    \begin{align*} s \amp = \int_a^b \norm{\bv{r}'(t)}\dd{t} \\ \amp = \int_a^b \sqrt{\qty(\dv{r_x}{t})^{2}+\qty(\dv{r_y}{t})^{2}+\qty(\dv{r_z}{t})^{2}}\dd{t} \end{align*}
  • If we define \(s(t)=\int_{a}^{t}\norm{\bv{r}'(u)}\dd{u}\text{,}\) then \(s(t)\) is a one-to-one increasing function so it has an inverse. Hence if we solve for \(t\) as a function of \(s\text{,}\) i.e. \(t(s)\text{,}\) then \(\bar{\bv{r}}(s)=\bv{r}(t(s))\) is parametrized by arc length. This is called the natural parametrization of the curve.
  • If we parametrize by arc length, then \(\norm{\bar{\bv{r}}'(s)}=1\text{.}\)
  • Difficult to do in practice, but often useful for theoretical arguments, and can be turned back into parametrization by \(t\text{.}\)